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Recent updates

New graphics
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So, we’re still working on the first level of the game. This are the new graphics we are testing out. It’s starting to look like a game now, we’re hyped...
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First gameplay
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In this update you can try an beat the AI. It’s set to be hard, so expect to lose a few times until you get the hang of it. I won’t spoil anything, i want y...
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Some new tweaks
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We’re still working some features and balancing weapons and perks, but progress is being made. We are advancing at a slow pace right now, but things are start...
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Logo done!
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We have the new and final (we hope!) logo for the game! We’re very pleased with the final result. It has a little Transformers vibe which is great. I think it...
HUD redesigned
We came up with this new distribution for the HUD which provides more map space while still leaving the same functionality as before. We tested it and it feels...
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Re-designing the HUD and new title
We are working in re-designing the HUD for better interaction from the player with the game. We’re trying to figure out the best distribution possible without...
Production queue implemented
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I’ve implemented the production queue for the robots, so now you can drag modules, install them and select the number of units you want to produce and hit bui...
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Working Title: Robot Assembler
So we decided to start a new project, this time for mobile. The main idea behind this game is that you assemble robots during the match to try to counter your o...

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