A downloadable game for Windows, macOS, and Linux

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This is a game I made in a rush to take it to a game show for people to play in multiplayer, so it's buggy and very unpolished. 

The graphics are borrowed from everywhere,  with some original art, thanks to @remruts.

Sounds are "made by me" by recording them from movies from the 70-80-90's like Terminator, The Good The Bad and The Ugly, Die Hard, Predator, etc), others are borrowed and some are generated with a tool.

I'm planning on expanding upon this game, maybe changing the theme and polishing the gameplay further. 

How to play

Each player must get a hold of the flag. The longer you hold the flag, the more points to get. By reaching 16k points you win.

Features

- Up to 4 vs 4 local multiplayer.

- Bullets ricochet with almost anything. Some materials have a greater chance of absorbing the bullets. Bullets also ricochet against each other.

- For weapons that carry a magazine, when you reload it you also discard the bullets left in the clip, so you should be careful to keep in mind how many bullets you have left at all times. 

Controls

Controls are a little weird right now because I had to fit 4 players in a single keyboard and also it was made to map those keys to real joysticks with joy2key

- ENTER (connects a new player in sequence: player 1, then 2, then 3 and finally 4).

Player #1

  • Movement: WASD
  • Reload: R
  • Shoot: E
  • Greande: Q
  • Strafe: Left-Shift

Player #2

  • Movement: NUMPAD_5/1/2/3
  • Reload: NUMPAD_4
  • Shoot: NUMPAD_7
  • Greande: NUMPAD_9
  • Strafe: NUMPAD_6

Player #3

  • Movement: YGHJ
  • Reload: O
  • Shoot: I 
  • Greande: U
  • Strafe: P

Player #4

  • Movement: Arrows 
  • Reload: HOME
  • Shoot: INSERT
  • Greande: END
  • Strafe: CONTROL_RIGHT

Download

Download NowName your own price

Click download now to get access to the following files:

IFS-1.0201911190247.jar 28 MB

Comments

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in what engine is it made?

(1 edit)

LibGDX. It’s more a framework than an engine.